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Rap file for ps2 classics cfw
Rap file for ps2 classics cfw












rap file for ps2 classics cfw
  1. #Rap file for ps2 classics cfw install
  2. #Rap file for ps2 classics cfw update
  3. #Rap file for ps2 classics cfw Patch
  4. #Rap file for ps2 classics cfw iso
  5. #Rap file for ps2 classics cfw ps3

  • /dev_hdd0/PS2ISO/ GAME_TITLE/PIC1.PNG SCREENSHOTS.
  • /dev_hdd0/PS2ISO/ GAME_TITLE/PIC0.PNG.
  • Custom PIC0.PNG / PIC1.PNG for converted / encrypted games:.
  • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/ANY_NAME_YOU_LIKE.VME.
  • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/SCEVMC1.VME.
  • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/SCEVMC0.VME.
  • Images should be PNG and have one of these formats:.
  • #Rap file for ps2 classics cfw ps3

  • To access data on the decrypted Memory Cards you just have to navigate to XMB ->Memory Card Utility, select MC1 or MC2 and change its icon to make the PS3 refresh the contents.
  • And they will be automatically exported / decrypted as mentioned earlier.
  • Every time you run PS2CM memory cards should automatically be copied as backup to '/dev_hdd0/PS2VME_BKP' for security reasons.
  • For the Automatic Export / Decryption of the active Memory Cards feature, you must navigate on the XMB to ' Memory Card Utility' and create 2 Memory Cards called ' MC1' and ' MC2', without quotes.
  • 01 and PS2 Classics Placeholder R3 MEMORY CARDS

    #Rap file for ps2 classics cfw install

  • After doing that, you should remove / uninstall them from XMB both, just to make sure, and install PS2CM v1.
  • Before you install this release of PS2 Classics Manager, make a backup of any Memory Card data, Covers or anything you stored in PS2 Classics Placeholder directory or PS2 Classics Manager directory.
  • Setting up PS2 Classics Manager CLEAN UP
  • Automatic export / decryption of the active Memory Cards to XMB->Memory Card Utility as VM2.
  • Memory Cards manager to easily switch between your collection of VME, and assign them as SLOT 1 or SLOT 2.
  • Game List with display of Cover images, Information box, Title ID, Title acquired from a text DB and more.
  • #Rap file for ps2 classics cfw iso

  • Import External PS2 games ( ISO / BIN / ENC).
  • #Rap file for ps2 classics cfw Patch

    Encrypt valid PS2 ISO(s) / BIN(s) as PS2 Classics and automatically patch LIMG segment (no need for anything else, just the ISO / BIN).Set PS2 converted games active in PS2 Classics Placeholder.At the current state, PS2CM will help users manage their PS2 games collection and convert them easily to PS2 Classics encrypted format. I didn't change much on the UI, so that is why it seems so similar.

    rap file for ps2 classics cfw

    What is PS2CM (PS2 Classic Mananager)? PS2CM is a new application I made with its core based on my previous homebrews ( FB Alpha RL / gamePKG). NOTE: THIS IS A WORK IN PROGRESS GUIDE, AND WILL BE UPDATED CONSTANTLY, KEEP CHECKING BACK. Install the PKG In short: you copy the rap of your base game, rename it with a new (invented) content id/title id and encrypt the ISO and create the PKG using that new content id. Install both raps (the original and the new created) using reActPSN 10. Rename the extracted folder with the new content id (EP0000-NPED12345_00-AAAABBBBCCCCDDDD), right click and select Make PKG 9. Edit the PARAM.SFO on the extracted with the title of the PS2 title.Ĭopy the to the base game 8. Add the LIMG header and encrypt the ISO as 6. Eg EP0000-NPED12345_00-AAAABBBBCCCCDDDD (it should display the same KLIC of your base game) 5. Launch PS2 Classic GUI, select the ISO and enter the new content id. Extract the files of the PKG of your base game (except CONFIG and, they will be deleted/replaced anyway) 4. EP0000-NPED12345_00-AAAABBBBCCCCDDDD.rap 2.Ĭopy the new rap to the RAPS folder of PS2 Classic GUI 3. PS2 Games on any PS3 with PS2Classics PS3.Ĭode: 1- Copy the rap of your base game (PS2) as a new random content id. Now you need to download the RAP File to activate your PS2 Classics Placeholder so.

    #Rap file for ps2 classics cfw update

    UPDATE 1: PS2 Classics 1.3.2 now has a ISO9660 check (it looks if offset 0x8000 has the CD001 magic) (Thanks to ) NOTE: When selecting the desired ISO on step 2, make sure to use ISOs that were built as ISO9660 with sectors of 2048 bytes. I hope that this build help to the creation of the images (specially the CD ones). The sector size and number of sectors is now displayed, like in ImgBurn, so now it can be easily compared with the ones in the LIMG. If both values are 0, then it uses the former method using fixed sector sizes 0x800/0x930.

    rap file for ps2 classics cfw

    If the LSD is 0, tries to use the MSD value.














    Rap file for ps2 classics cfw